Facilities & Fortresses
DO NOT LAUNCH ATTACKS ON FACILITIES WITHOUT CHECK WITH AN R4 OR R5 FIRST
Shared rotation with IMS
| Facility | Benefit | Notes |
|---|---|---|
| Lv. 4 Weapons Facility | Troops' Attack +8.0% | Every window we switch |
| Lv. 3 Tech Facility | Research Speed +8.0% | Every window we switch |
| Lv. 3 Construction Facility | Construction Speed +8.0% | Every window we switch |
Battle for these
| Facility | Benefit | Notes |
|---|---|---|
| ALL Level 1 & 2 Facilities Contested | Various | All level 1 & 2 facilities are free for all fights |
| Lv. 3 Expedition Facility Contested | Troops' March Speed +15% | Fight TSG |
| Lv. 4 Defense Facility Contested | Troops' Defence +8.0% | Fight TSG |
Stacking: Same type + same level = buffs do not stack. Same type + different level = buffs stack. Facility buffs only apply while in protected state (not during the 24h vulnerable window).
Fortress — our assigned fortress
| Fortress | Notes |
|---|---|
| Fortress 9 Ours | Any notes about this fortress |
Fortress — we can fight for this
| Fortress | Notes |
|---|---|
| Fortress 1 Contested | Co-ordinate with R4/R5 before registering |
Stronghold — our assigned stronghold
| Stronghold | Notes |
|---|---|
| Stronghold 4 Ours | Any notes about this stronghold |
Stronghold — we can fight for this
| Stronghold | Notes |
|---|---|
| Stronghold X Contested | Co-ordinate with R4/R5 before registering |
Hero Roles
| Role | Heroes | Notes |
|---|---|---|
| Join attack rally (Including bear trap) | Jessie Jasser Seo-yoon Philly | Only the first hero's first expedition skill matters when joining a rally. Use your highest heroes for the other two slots. |
| Garrison / defend building | Patrick | Patrick MUST be in the first slot. |
| Beast hunting / wilderness | Gina | Gina is the best beast hunting hero when you upgrade her stamina saving ability. Use your highest-level heroes as the other two. |
Bear Trap Rallies: Start your own rallies with your strongest heroes. Split your troops among all your available march queues. Remember you will get your normal march queues PLUS an extra one for your own rally.
Rallies: If you want to join a rally but dont have the right hero then just send troops with no heroes.
Alliance Championship
Before you register
- Activate all buffs before registering — your power is snapshot at registration. Buffs active after you register do not count. This includes research buffs, facility buffs, VIP bonuses, and any active boosts.
- Equip your best gear before registering for the same reason.
Formation
- Place your three strongest heroes in the middle lane only
- Use a 50 / 20 / 30 troop ratio: Infantry 50%, Lancer 20%, Marksman 30%.
Labyrinth
Monday & Tuesday
Land of Heroes
Stats: Heroes · Hero Gear · Hero Exclusive Gear
Recommended
Infantry 55%
Lancer 10%
Marksman 35%
Alternative
Infantry 50%
Lancer 10%
Marksman 40%
Wednesday & Thursday
Cave of Monsters
Stats: Pets · Pet Skills
Recommended
Infantry 65%
Lancer 10%
Marksman 25%
Alternative
Infantry 50%
Lancer 15%
Marksman 35%
Wednesday & Thursday
Charm Mine
Stats: Chief Charms
Recommended
Infantry 55%
Lancer 10%
Marksman 35%
Alternative
Infantry 60%
Lancer 20%
Marksman 20%
Friday & Saturday
Research Centre
Research Tech · War Academy Tech
Recommended
Infantry 65%
Lancer 10%
Marksman 25%
Alternative
Infantry 45%
Lancer 20%
Marksman 35%
Friday & Saturday
Gear Forge
Stats: Chief Gear
Recommended
Infantry 55%
Lancer 10%
Marksman 35%
Alternative
Infantry 60%
Lancer 15%
Marksman 25%
Sunday
Gaia Heart
Stats: All stats
Recommended
Infantry 55%
Lancer 10%
Marksman 35%
Alternative
Infantry 50%
Lancer 15%
Marksman 35%
This zone uses your own troops, not the game-provided Level 10 troops. Higher tier Fire Crystal or Helios troops give a real advantage here. Pet skills activate automatically — no need to manually trigger them.
General labyrinth tips
- All zones except Gaia Heart use Level 10 troops provided by the game — your own troop tier does not matter in those zones.
- Pet skills activate automatically in Cave of Monsters and Gaia Heart — no need to trigger them manually.
Shop Priorities
Alliance Store
Advanced TeleportPriority
Peace ShieldsPriority
Speed-upsGood
Chief StaminaGood
Enhancement XPGood
Spend Gems here only during Alliance Mobilization. Post-Dawn Academy: Expert Hero Sigils.
Nomadic Merchant
Advanced TeleportPriority
Chief StaminaPriority
Enhancement XPGood
Everything elseSkip
Alliance Championship
Polishing SolutionPriority
Hardened AlloyGood
Polishing Solution is hard to get elsewhere. Alloy can drop from beast hunts.
Foundry Shop
Design PlansPriority
Charm DesignGood
Charm GuideGood
Design Plans are only available here and from rare missions — always take them first.
State of Power Shop
Fire Crystal (top tier)Priority
Design PlansPriority
Charm DesignGood
Charm GuideGood
Top section only unlocks if you win SvS. Fire Crystal is the key purchase.
VIP Shop
VIP level upgradesPriority
Lucky WheelGood
Chief StaminaGood
VIP upgrades give permanent bonuses. Stack with Monthly Card.
Labyrinth Shop
Chieftain AccessoriesPriority
FC Shards (T11 upgrade)Priority
Chieftain Equipment MatsGood
Energizing PotionSkip
Better source for potions elsewhere. Gear and FC shards are the real value.
Arena Shop
Featured hero fragmentsPriority
Upgrade materialsGood
Always target the highest-tier Arena hero shards available.
SvS Prep Phase — Day by Day
Prep runs Monday–Friday from server reset. Each day has one scoring theme. Using resources on the wrong day earns zero points.
| Item | Day 1Construction | Day 2Basic Skills Up | Day 3Beast Slay | Day 4Hero Development | Day 5Power Boost |
|---|---|---|---|---|---|
| Fire Crystal2,000 pts each | ★★ Best | ★ Good | — | — | ★ Good |
| Hero ShardsRare 350 · Epic 1,220 · Mythic 3,040 | — | ★★ Best | ★ Good | — | — |
| Construction Speed-ups30 pts per 1m | ★★ Best | ★ Good | — | — | ★ Good |
| Training Speed-ups30 pts per 1m | — | — | ★★ Best | ★ Good | — |
| Research Speed-ups30 pts per 1m | ★ Good | ★★ Best | — | — | ★ Good |
| Lucky Wheel8,000 pts each | — | ★★ Best | ★ Good | — | — |
| Gathering2 pts per 1,000 Meat/Wood · per 200 Coal · per 50 Iron | — | ★★ Best | — | — | — |
| Beast hunts & Polar TerrorBeasts 9,000–12,000 · Polar Terror 30,000 pts | — | — | ★★ Best | — | — |
| Pet advancement / Wild MarksAdv. Mark 15,000 · Common Mark 1,150 · Score 50 | — | — | ★ Good | — | ★★ Best |
| Chief Charm70 pts per score increase | ★ Good | — | ★ Good | ★★ Best | — |
| Chief Gear36 pts per score increase | — | — | — | — | ★★ Best |
| Widget (Hero Exclusive Gear)8,000 pts each | — | — | — | ★ Good | ★★ Best |
| Mithril40,000 pts each | — | — | — | ★ Good | ★★ Best |
| Hero Gear Essence Stone4,000 pts each | — | — | — | ★ Good | ★★ Best |
Day notes
- Day 1 (Construction): Start your biggest pending building upgrade — it counts even if it finishes days later. All speed-up types score equally (30 pts per 1m).
- Day 2 (Basic Skills Up): Best day for Lucky Wheel spins and Hero Shards. Speed-ups also score here. Start troop training now so troops finish on Day 4.
- Day 3 (Beast Slay): Best day for Wild Marks and pet advancement. Rally trick — send only 1 troop with your heroes so the troop enters the infirmary and heroes return instantly, letting you chain rallies faster.
- Day 4 (Hero Development): Troops must finish training today, not start. Mithril, Essence Stones, and Widgets all score here too.
- Day 5 (Power Boost): Dump remaining Mithril, Wild Marks, Essence Stones, Widgets, speed-ups, and Fire Crystals. Castle Battle starts on Saturday.